Monday, December 29, 2008
Bright Wizard Diary: Epilogue
This concludes the blog series I started about a month ago. Of the three classes I have leveled to 40 so far, the Bright Wizard was the most painful to solo with. Yes, being a DPS class meant kills came fast and furious. But the Combustion mechanic and the inability to handle multiple mobs meant more deaths as well. I'm a big fan of the slow and steady approach and not as much of the respawn and die again method of soloing.
Mythic needs someone that actually plays their game to handle the itemization for Bright Wizards. I went through almost all the chapters in all the zones in the game and not once was there an elite influence reward that tempted me to grind for it. Intelligence is, of course, our primary stat. Our secondary stats are the various survivability ones with Wounds being the front-runner because of our Combustion mechanic. Toughness and Initiative is always welcome as well as any resists you want to throw our way. We don't want Willpower. Yes, it helps with resists but other casters are not our bane. It's those pesky melee and the other stats will help more than Willpower will.
I didn't want to offer an opinion about the nerfing this class took but I will say that we were absolute monsters on the battlefield before the various changes and fixes. I'm fine with being reeled back into the pack but they need to take another look at Combustion along with the identical Sorceress mechanic. I feel they need to dial down the damage we take from it to make the ratio of risk versus reward more appropriate in light of the changes made.
For my next trick, I'll be working on getting my Ironbreaker some renown so I can wear some of this ward gear I have laying around. After that, a melee DPS class - most likely a White Lion.