So it looks like the end of my soloing days in Wizard 101. I had a sneaking suspicion that Dragonspyre was meant to be tackled in groups in my previous post. This was confirmed when I came up against a tower instance that had at least 7 floors from what I had seen so far that would reset completely in the event of failure. 7 floors and 3 potions. I didn't like the math but was determined to try anyways. Even dinging during the middle of one attempt which acted like a fourth potion didn't help. There was no way I was doing this solo.
It got me to thinking more about the intended audience for Wizard 101. It's always amazed me and the more mature players I've grouped with how appealing this game is for adults. The difficulty level seemed way out of proportion for something you would expect a child to enjoy. I now think this wasn't by accident. The first world is easy enough but by the time the player reaches the second world, Krokotopia, the difficulty starts becoming too much for the average child. Who better to seek help from but your parents, then? So Wizard 101 wasn't really designed strictly for either kids or adults to enjoy. But for whole families. The revelation didn't exactly help my situation but it did soothe the rough feelings about it a bit.
I still want to fight that bastard Malistaire so if you have access to Dragonspyre and want to help or need help yourself, let me know. I won't promise to adopt you but I might say some nice things about you in this blog.