Thursday, July 2, 2009

Waiting For AO

With apologies to Samuel Beckett for the post title. Today is the start of another Beta Event for Aion Online. This time the focus will be on the Elyos and Asmodean levels 1-20. Can't wait to get started as I am starting to second-guess (or was that triple-guess) my decision to roll Warrender as a Cleric. I'm a sucker for plate armor and Aion has some end-game designs that would make me regret my choice to roll a Chain-wearing class. Fortunately, I have both a Gladiator and Cleric at 10 that I can level to 20 which should provide more insight into which class would be the right fit for me. Also looking forward to playing more with the Assassin and Spiritmaster as well.

Doing some crafting in LoTRO last night and so glad to get back to a game which has a craft all button. No offense to those who enjoy the crafting in EQ2 but the minigame is really not my cup of tea. I wasn't a big fan of it either in Free Realms. I suppose those who just craft exclusively in EQ2 might appreciate the added involvement but it did nothing for me aside from the initial "well, this is different" moment.

Wednesday, July 1, 2009

Having and Eating Your Cake

NCSoft proved that it is possible to have your cake and eat it too with the announcement yesterday that the US and EU release of Aion Online would be at version 1.5. There isn't a single MMO that has shipped that couldn't have used additional development time for bug fixes and additional content. Even the venerable World of Warcraft. Think WoW at release was pretty good? How about if it released with the stuff that got patched in a year later?

Unfortunately, the real world often dictates that MMO's ship before they are ready for prime time. Companies don't have the luxury of waiting a whole year without a revenue stream just because a product isn't fully polished yet. Look at the recent releases of AoC and WAR, for example. I daresay their user retention rate would've been higher if they had released a year later with the fixes and content that they have now.

Ncsoft got around this problem with the staggered releases. They originally released Aion Online in Korea November of last year and plan to release the US/EU version this September. While staggered releases are nothing new, what is novel about this one is the order and understanding of the different market expectations in the different regions. Rather than release the western version a short time later, they opted to wait until there was enough additional content to satisfy western palates. Pretty crafty there, NCsoft.

Tuesday, June 30, 2009

Paladin with a Pet


My plans to level my Champion up came to an abrupt halt when I found out about the Captain class in LoTRO. From the descriptions, it seemed to be a Paladin type class...with a pet. Since the two classes I had played the most in my halcyon WoW days were the Warlock and Paladin, the opportunity to try out a class that combined the best features of both could not be ignored. Peanut butter in my chocolate? Hells yeah.

Rather than deleting Warrender, I opted for the comedy name route and rolled an homage to Captain Liberty from the great defunct TV series, The Tick. Turned out someone already had the same idea as that name was already taken so Liberti, the kickass female Captain was born. Too bad I couldn't sneak BatManuel through the lore filters. I had to settle for naming my Herald Manuel once I leveled up enough to gain that ability.

Monday, June 29, 2009

Winged Nazgul Comes "Home"

I'm in the middle of the subscribed month in EQ2 and already my MMO eyes are wandering. It's not the title itself; EQ2 is a polished, accomplished MMO with more features and options than you can shake a stick at. It just doesn't grab me viscerally. I had planned on grabbing the discounted price of the Mines of Moria package for Lord of the Rings Online before the offer was up this month but it turned out I couldn't even wait that long. When my EQ2 Paladin dinged 30, I said enough and started the long process of downloading, installing, and upgrading the LoTRO digital purchase.

First off, I'd just like to say that even with my nom de internet being what it is, I've never seriously given thought to buying and playing LoTRO before now. Sure I checked it out during its Open Beta and there was even a trial sometime last year, but only recently has the "buy" word crossed my mind. It first started when they slashed their subscription price from $15 to $10 a month. Then there was this offer which found its way to my email and lodged itself into my subconsciousness offering the latest expansion and complete game for $10. That it also included a free month's subscription was just too much value to ignore and even if I ended up completely hating it, heck, it was only $10 spent.

Tried rolling a Champion named Warrender on Landroval which is where the Casualties are playing but it came back with a name already taken error. Since this almost never happens for some reason, I can only assume this is my Beta character which I dimly remember creating with that name. A quick check on the forums revealed Brandywine as the most populous so I went with plan B and rolled my Champion on that server.

Damn, this is a beautiful game. I had that reaction with the trial last year and it was the same one after I got my Champion up and rolling this time around. Having the game auto-detect the graphics settings, I was quite pleased when it came back and recommended Very High with DX10. There's a little bit of hitching sometimes since I chose my native monitor resolution of 1680x1050 but not enough to make me want to downgrade any of the options just yet. Really enjoying the eye candy and playing in Tolkien's world so far.

Sunday, June 28, 2009

Aion Online Video Walkthrough



Some fine folks from NCSoft West take the time to go over the features of their upcoming MMO, Aion Online. A great introductory video for those who might not know anything about the title. Although there is an option to watch it in HD, that feature is not currently working at the moment. Enjoy!

Monday, June 22, 2009

Aion Priest 1-10

I started out with my plan in the CB2 event in Aion to roll an Asmodean Cleric when I finally could get on Friday. Despite reading of queues and other horror stories while at work, I was able to get right in after login.

The first thing I did was go through what would eventually become a ritual after creating a new character which was click through the options to make my gaming life easier. I enabled all the extra hotbars, disabled click-to-move, and enabled displaying monster names. The latter option was particularly handy as it meant I didn't have to mouse over and click on every single mob to find the one I needed for a particular quest.

At one point, I was a bit puzzled over my character's inability to equip chain armor and shield as a Cleric. Then I realized he wasn't exactly a Cleric yet and wouldn't be until he Ascended at around level 10. For now, my Priest was stuck with leather armor and no shield. Not that he even needed the extra survivability of the heavier armor. With a HoT that cost a pittance of mana to upkeep, he was a grinding machine with little to no downtime.

There was some definite differences between the Elyos and Asmodea zones. In Elyos, the player starts out as a benign mercenary in the employ of the peasant NPC's. In Asmodae, the player starts out as a warlike raider who has subjugated the peasant NPC's. This tone was reflected in the quest text and content as well. My fears that the zone scenery would reflect such a dark race proved groundless. If anything, there were some areas which looked more bright and colorful than their Elyos counterparts. I think I'll stick with my plans to go Elyos, though. I just can't get over the long, flowing back hair typical of the Asmodean models.

There were some amusing harvesting experiences. The first happened while harvesting some Angelica in the newbie zone - I actually dinged. Yes, that's right; you get XP from harvesting in this game. It's not much (60 XP or so) but every little bit helps especially if you're a gathering fanatic like some folks I know. The other happened after I got my wings at level 10. It's what happens when you pair a limited flight timer with floating resources placed high in the sky. Now I know how Icarus felt.

I'd go on to level 3 more characters to level 10 which was the cap imposed by NCSoft for this beta event. Doing this enabled me to experience the differences at the early levels between the Priest, Mage, Scout, and Warrior archetypes.